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Wii sports golf always hole in one
Wii sports golf always hole in one






The new pins might take a little getting used to, but I guarantee you will start getting new gold splits before long. Tyler and I have already tried our hand at it, and now we encourage everyone to try it out.

wii sports golf always hole in one

We have a good feeling that this route has many more benefits over the old route. Here is a video of the current fastest Hole 1 give up (which uses an extra trick, putting one shot on the fairway, it's slightly faster)įinally, here is an example of an 11:18 run using the new route by me Tiger Woods PGA Tour 10 takes golf fans inside-the-ropes to experience the drama and emotion of tournament golf.

#WII SPORTS GOLF ALWAYS HOLE IN ONE DRIVER#

To give up on Hole 1 super fast, just chuck your first shot into the water with a weak driver hit, and then putt all the rest. The fastest Hole 1 birdie right now is about 31 seconds, and the fastest Hole 1 give up is about 39 seconds. With 2 eagles and rest birdies, you would only finally get A pins on Hole 17. This means that even if you birdie every hole from there on out, you would never see a single A pin. If you Give Up on Hole 1, you end up with a score of +8 after 11 shots. The purpose of this new route is to take advantage of these easier pin locations. Know that horrible pin in the middle of the slope on Hole 5 that everyone hates? With this new route, you will be guaranteed to never see that pin again during a run. You can find pin pictures of every hole and a deeper explanation here: Notice how the A pins are all on a slope or high hill, while the B pins appear in valleys. ≤ means "less than or equal to" and ≥ means "greater than or equal to"Īn example of the difference in difficulty can be seen here for Hole 9: Here is a rundown of the scores needed for A/B pins. A random pin from the "A" set appears if you're score is "good", and a random pin from the "B" set appears if your score is "bad". For every hole there are 2 sets of 3 pins, which makes 6 total pins (besides Hole 1, which has only 3 pins, and Hole 18, which has only 1). This is partially random, and partially decided by your score upon entering that hole. You may have noticed during runs that the pin on a hole can appear in several different locations.

wii sports golf always hole in one

The rest of the run, just play normally! It's that simple.

wii sports golf always hole in one

Here is what Hole 1 looks like on the new route: The minimum time loss to Hole 1 Give Up comes out to only around 6 seconds. The main premise is this: by wasting enough shots to Give Up on Hole 1, you can manipulate the game to give you easier pin placements throughout nearly all of the run. I'll only use hole from now on to refer to one of the 18 Holes. (All the holes are still played in order, we just found a way to play them faster)įor clarification: "pin" refers to where the hole is found on the green. While investigating the determination of pin locations in game, Sir_Tyler and I stumbled upon what we think could be a more reliable, easier, and most importantly faster "route" for 18 Holes.






Wii sports golf always hole in one